Design Thinking Innovation as Per Curriculum: Syllabus
Innovation and Design Thinking Modules
Innovative Designs : Video
Table of Contents
Module – 1
Understanding Design Thinking
Module – 2
Tools of Design Thinking
Module – 3
Design Thinking in Information Technology
Module – 4
Design Thinking for Strategic Innovation
Module – 5
Design Thinking Workshop
Module – 1
Understanding Design Thinking
Meaning of Design Thinking :
Design Thinking is not just the property of designers — all the great inventors of engineering, science, literature, art, music, and business have used it. Design thinking supports in developing, teaching, learning, and applying strategies to solve complications in a creative manner in the projects and processes of the business.
Definition of Design Thinking :
Design thinking is a term used to denote a set of strategic, conceptual, and practical processes in which design concepts are developed (product proposals, structures, equipment, communications, etc.). Many key concepts and aspects of design thinking have been identified through studies, across all different design fields, design concepts and design work in both laboratory and environmental contexts.
Design considerations are also linked to the establishment of products and services within the business and social environment. Some of these guidelines have been criticized for simplifying the design process and undermining the role of technical knowledge and skills.
Design Thinker in the organizations
Any individual who has the following traits can be a design thinker in the organization, namely
1. An individual who has a concern for the individuals and who knows the working challenges in the workplace
2. Knowledge of multi -functionality of the organization
3. Vision for developing right process in the organization
4. Capability to understand the problems on the job and ability to work on the problems related to the jobs of the organization.
Features of Design Thinking
The features of design thinking are as under
1. Design thinking understands from the perspective of the customers and provides solution for improving the product and service quality in the organization.
2. The role of design thinking is to collect feedback from the customers and employees by iteration of prototyping
3. Expanding the range of solutions to the problems identified in the organization and improving customer and employee satisfaction
4. Enable the design thinkers to develop new products, features or services to customer and process satisfaction.
5. Providing and eco-system through the interaction with the employees, technical capabilities and customers.
Stages of Design Thinking
We will focus on the five-phase Design Thinking model proposed by the Hasso-Plattner Institute of Design at Stanford (d.school). D.school is a leading university when it comes to teaching Design
Thinking. The five stages of design thinking, according to d.school, are as follows: Empathy, Explain (problem), Ideate, Prototype, and assessment. Let's take a look at five different categories of Design
Thinking
1. Empathy
The first step in the design process is to gain a critical understanding of the problem you are trying to solve. This involves consulting with experts to find out more about the area of concern, to consult and empathize with people to understand their experiences and motives, and to immerse themselves in a visible environment to gain a deeper personal understanding of the issues involved. Sensitivity is very important in a person-centered design process like Design thinking, and sensitivity allows designers to set aside their ideas about the world in order to gain an understanding of users and their needs. Depending on the time limit, a large amount of information is collected in this section for use during the next phase and to develop a better understanding of users, their needs, and the problems that underpin the development of that particular product.
2. Define
During the Define stage, you combine the information you have created and collected during the empathy phase. This is where you will analyze what you have seen and put it together to explain the core values that you and your team have identified so far. You should want to describe the problem as a problem statement in a person-centered way.
For example, instead of describing a problem as your wish or business need, such as, “We need to increase our market share of food products among young girls by 5%,” the best way to describe the problem would be, “Young girls need nutritious food to thrive, be healthy and grow.” Define Forum will help designers in your team come up with great ideas for creating features, functions, or any other features that will allow them to solve problems or, at the very least, allow users to solve problems themselves with minimal difficulty. In the Definition section you will begin to move on to the third phase, Ideate, by asking questions that can help you seek ideas for solutions by asking: "How can we ... a food product or company service?"
3. Ideate
During the third phase of the design thinking process, designers are ready to begin producing ideas. You have grown to understand your users and their needs in the Sensory section, and have
analyzed and summarized what you saw in the Define section, and ended up with a problem- focused problem statement. With this solid domain, you and your team members can start "thinking outside the box" to see new solutions to the problem statement you created, and you can start looking at other ways to look at the problem. Ideas at the end of the Ideation section to help you investigate and evaluate your ideas to find the best way to solve a problem or provide the necessary features to avoid it.
4. Prototype
The team of designers will now produce less expensive, discounted versions of the product or specific features found within the product, in order to be able to investigate solutions to problems developed in the previous section. Prototypes may be shared and tested within the team itself, in other departments, or in a small group of people outside the design team. This is the testing phase, and the aim is to identify the best solution for each problem identified during the first three phases. Solutions are applied to prototypes, and, individually, are investigated and adopted, developed and tested, or rejected on the basis of user knowledge. By the end of this section, the design team will have a better idea of the existing product problems and problems, and have a clear idea of how real users will behave, think, and feel about the product and services.
5. Test
Designers or testers firmly test the complete product using the best solutions identified during the simulation phase. This is the final stage of a 5-phase model, but with a recurring process, the results produced during the testing phase are often used to redefine one or more problems and inform users' understanding, usage conditions, and how people think. , behave yourself, and be sensitive, and compassionate. Even in this phase, changes and improvements are made to solve problems and gain as much insight into the product and its users as possible.
DTI Notes: Link
Design Thinking Innovation Project Titles and Details
Drive Link: DTI Projects Titles Link
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